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INI File  |  2005-09-14  |  9KB  |  288 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.980000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999609
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=1
  8. nWaveMode=7
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=1
  21. fWaveAlpha=4.099998
  22. fWaveScale=0.931011
  23. fWaveSmoothing=0.630000
  24. fWaveParam=-0.400000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=1.000000
  49. ob_a=1.000000
  50. ib_size=0.005000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=1.000000
  55. nMotionVectorsX=11.360000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=1.750000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1.000000
  111. wavecode_3_smoothing=0.500000
  112. wavecode_3_r=1.000000
  113. wavecode_3_g=1.000000
  114. wavecode_3_b=1.000000
  115. wavecode_3_a=1.000000
  116. shapecode_0_enabled=1
  117. shapecode_0_sides=100
  118. shapecode_0_additive=1
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=1
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=0.444842
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=0.000000
  126. shapecode_0_tex_zoom=1.000000
  127. shapecode_0_r=1.000000
  128. shapecode_0_g=0.000000
  129. shapecode_0_b=0.000000
  130. shapecode_0_a=0.200000
  131. shapecode_0_r2=0.200000
  132. shapecode_0_g2=0.300000
  133. shapecode_0_b2=0.200000
  134. shapecode_0_a2=0.000000
  135. shapecode_0_border_r=1.000000
  136. shapecode_0_border_g=1.000000
  137. shapecode_0_border_b=1.000000
  138. shapecode_0_border_a=0.000000
  139. shape_0_per_frame1=x = 0.5 + 0.3*sin(time*0.9521);
  140. shape_0_per_frame2=y = 0.5+0.3*sin(time*0.782);
  141. shape_0_per_frame3=g = 0.2 + 0.199*sin(time*0.462);
  142. shape_0_per_frame4=r = 0.2 + 0.199*sin(time*0.3462);
  143. shape_0_per_frame5=b = 0.9 + 0.099*sin(time*0.2786);
  144. shape_0_per_frame6=r2 = 0.2 + 0.199*sin(time*0.3162);
  145. shape_0_per_frame7=g2 = 0.2 + 0.199*sin(time*0.29462);
  146. shape_0_per_frame8=b2 = 0.2 + 0.199*sin(time*0.4042);
  147. shape_0_per_frame9=//a1=q2;
  148. shape_0_per_frame10=//a2 = q2;
  149. shape_0_per_frame11=additive = if(q4,(q4-1)*equal(q3,0),bnot(equal(q3,0)));
  150. shape_0_per_frame12=textured = bnot(equal(q3,0));
  151. shapecode_1_enabled=1
  152. shapecode_1_sides=100
  153. shapecode_1_additive=0
  154. shapecode_1_thickOutline=0
  155. shapecode_1_textured=0
  156. shapecode_1_x=0.500000
  157. shapecode_1_y=0.500000
  158. shapecode_1_rad=0.444842
  159. shapecode_1_ang=0.000000
  160. shapecode_1_tex_ang=0.000000
  161. shapecode_1_tex_zoom=1.000000
  162. shapecode_1_r=1.000000
  163. shapecode_1_g=0.000000
  164. shapecode_1_b=0.000000
  165. shapecode_1_a=0.200000
  166. shapecode_1_r2=0.200000
  167. shapecode_1_g2=0.300000
  168. shapecode_1_b2=0.200000
  169. shapecode_1_a2=0.000000
  170. shapecode_1_border_r=1.000000
  171. shapecode_1_border_g=1.000000
  172. shapecode_1_border_b=1.000000
  173. shapecode_1_border_a=0.000000
  174. shape_1_per_frame1=x = 0.5 + 0.3*sin(time*0.8521);
  175. shape_1_per_frame2=y = 0.5+0.3*sin(time*0.67682);
  176. shape_1_per_frame3=b = 0.2 + 0.199*sin(time*0.3462);
  177. shape_1_per_frame4=r = 0.2 + 0.199*sin(time*0.462);
  178. shape_1_per_frame5=g = 0.9 + 0.099*sin(time*0.3786);
  179. shape_1_per_frame6=r2 = 0.2 + 0.199*sin(time*0.4162);
  180. shape_1_per_frame7=g2 = 0.2 + 0.199*sin(time*0.39462);
  181. shape_1_per_frame8=b2 = 0.2 + 0.199*sin(time*0.3042);
  182. shape_1_per_frame9=additive = if(q4,(q4-1)*equal(q3,1),bnot(equal(q3,1)));
  183. shape_1_per_frame10=textured = bnot(equal(q3,1));
  184. shapecode_2_enabled=1
  185. shapecode_2_sides=100
  186. shapecode_2_additive=0
  187. shapecode_2_thickOutline=0
  188. shapecode_2_textured=1
  189. shapecode_2_x=0.500000
  190. shapecode_2_y=0.500000
  191. shapecode_2_rad=0.444842
  192. shapecode_2_ang=0.000000
  193. shapecode_2_tex_ang=0.000000
  194. shapecode_2_tex_zoom=1.000000
  195. shapecode_2_r=1.000000
  196. shapecode_2_g=0.000000
  197. shapecode_2_b=0.000000
  198. shapecode_2_a=0.200000
  199. shapecode_2_r2=0.200000
  200. shapecode_2_g2=0.300000
  201. shapecode_2_b2=0.200000
  202. shapecode_2_a2=0.000000
  203. shapecode_2_border_r=1.000000
  204. shapecode_2_border_g=1.000000
  205. shapecode_2_border_b=1.000000
  206. shapecode_2_border_a=0.000000
  207. shape_2_per_frame1=x = 0.5 + 0.3*sin(time*0.7721);
  208. shape_2_per_frame2=y = 0.5+0.3*sin(time*0.823);
  209. shape_2_per_frame3=b = 0.2 + 0.199*sin(time*0.652);
  210. shape_2_per_frame4=g = 0.2 + 0.199*sin(time*0.4162);
  211. shape_2_per_frame5=r = 0.9 + 0.099*sin(time*0.1786);
  212. shape_2_per_frame6=r2 = 0.2 + 0.199*sin(time*0.1862);
  213. shape_2_per_frame7=g2 = 0.2 + 0.199*sin(time*0.442);
  214. shape_2_per_frame8=b2 = 0.2 + 0.199*sin(time*0.382);
  215. shape_2_per_frame9=//a = q2;
  216. shape_2_per_frame10=//a2 = q2;
  217. shape_2_per_frame11=additive = if(q4,(q4-1)*equal(q3,2),bnot(equal(q3,2)));
  218. shape_2_per_frame12=textured = bnot(equal(q3,2));
  219. shapecode_3_enabled=1
  220. shapecode_3_sides=100
  221. shapecode_3_additive=0
  222. shapecode_3_thickOutline=0
  223. shapecode_3_textured=1
  224. shapecode_3_x=0.500000
  225. shapecode_3_y=0.500000
  226. shapecode_3_rad=0.444842
  227. shapecode_3_ang=0.000000
  228. shapecode_3_tex_ang=0.000000
  229. shapecode_3_tex_zoom=1.000000
  230. shapecode_3_r=1.000000
  231. shapecode_3_g=0.000000
  232. shapecode_3_b=0.000000
  233. shapecode_3_a=0.200000
  234. shapecode_3_r2=0.200000
  235. shapecode_3_g2=0.300000
  236. shapecode_3_b2=0.200000
  237. shapecode_3_a2=0.000000
  238. shapecode_3_border_r=1.000000
  239. shapecode_3_border_g=1.000000
  240. shapecode_3_border_b=1.000000
  241. shapecode_3_border_a=0.000000
  242. shape_3_per_frame1=x = 0.5 + 0.3*sin(time*0.621);
  243. shape_3_per_frame2=y = 0.5+0.3*sin(time*0.693);
  244. shape_3_per_frame3=b = 0.5 + 0.199*sin(time*0.3862);
  245. shape_3_per_frame4=g = 0.5 + 0.199*sin(time*0.449);
  246. shape_3_per_frame5=r = 0.5 + 0.499*sin(time*0.3521);
  247. shape_3_per_frame6=r2 = 0.2 + 0.199*sin(time*0.5252);
  248. shape_3_per_frame7=g2 = 0.2 + 0.199*sin(time*0.3085);
  249. shape_3_per_frame8=b2 = 0.2 + 0.199*sin(time*0.4111);
  250. shape_3_per_frame9=//a = q2;
  251. shape_3_per_frame10=//a2 = q2;
  252. shape_3_per_frame11=additive = if(q4,(q4-1)*equal(q3,3),bnot(equal(q3,3)));
  253. shape_3_per_frame12=textured = bnot(equal(q3,3));
  254. per_frame_init_1=q4 = int(rand(3));
  255. per_frame_init_2=q5 = 2+int(rand(3))*(1/3);
  256. per_frame_init_3=q6 = 2+int(rand(3))*(1/3);
  257. per_frame_init_4=q7 = 2+int(rand(3))*(1/3);
  258. per_frame_init_5=q8 = 2+int(rand(3))*(1/3);
  259. per_frame_1=warp=0;
  260. per_frame_2=ib_a =0.2*bass;
  261. per_frame_3=volume = 0.15*(bass_att+bass+mid+mid_att);
  262. per_frame_4=beatrate = if(equal(beatrate,0),1,if(below(volume,0.01),1,beatrate));
  263. per_frame_5=lastbeat = if(equal(lastbeat,0),time,lastbeat);
  264. per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att);
  265. per_frame_7=peakbass_att = if(above(bass_att,peakbass_att),bass_att,peakbass_att);
  266. per_frame_8=beat = if(above(volume,0.8),if(below(peakbass_att - bass_att, 0.05*peakbass_att),if(above(time - lastbeat,0.1+0.5*(beatrate-0.1)),1,0),0),0);
  267. per_frame_9=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1);
  268. per_frame_10=peakbass_att = if(equal(beat,0),if(above(time - lastbeat,2*beatrate),peakbass_att*0.95,peakbass_att*0.995),bass_att);
  269. per_frame_11=lastbeat = if(beat,time,lastbeat);
  270. per_frame_12=countertime = if(beat,time,countertime);
  271. per_frame_13=counter =-1*pow(min((time-countertime-1.5),0),9);
  272. per_frame_14=beatcounter = if(beat, Beatcounter+1, beatcounter);
  273. per_frame_15=wave_a = 0;
  274. per_frame_16=ib_r=0.1+0.0999*sin(time*0.4251);
  275. per_frame_17=ib_b=0.1+0.0999*sin(time*0.351);
  276. per_frame_18=ib_g=0.1+0.0999*sin(time*0.543);
  277. per_frame_19=ob_r = 0.5 + 0.499*sin(time*5.821761);
  278. per_frame_20=ob_b = 0.5+0.499*sin(time*6.109);
  279. per_frame_21=ob_g = 0.5+0.499*sin(time*0.26452);
  280. per_frame_22=ob_size =beat;
  281. per_frame_23=ib_size = ib_size*bnot(beat);
  282. per_frame_24=q2 = beat;
  283. per_frame_25=q3 = beatcounter%4;
  284. per_frame_26=invert =if(q4,0,1);
  285. per_frame_27=q1 =20/fps;
  286. per_pixel_1=dx= dx+q1*0.005*sin((y-0.5)*meshx*q7) +q1*0.005*sin((y-0.5)*meshx*q4);
  287. per_pixel_2=dy=dy+q1*0.0025*cos((x-0.5)*meshx*q6)+ q1*0.0025*cos((x-0.5)*meshx*q5);
  288.